Spoiler warning! This article contains information about the game that players may wish to discover themselves. |
These events occur at random while your sim is in the Forest. It is possible to encounter multiple (at least 2) events per venture into the forest. The choices are always the same but the results may not be.
List of Events[]
Forest Event | Choices | Results |
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Squirrel - (While in the Forest, sometimes a squirrel will jump out onto the path in front of you. He either drops something on the path or you reach into a stump after him and find an object.) | (none) |
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Witch Hut - Taking the overgrown "long way" through the forest, <sim> happened upon an ugly, squat little hut. The cries of children could scarcely be heard through the mist. Dark smoke billowed from the crooked chimney. Peeking through a greasy window, a witch could be seen preparing a dinner cauldron with two terrified children sitting at the table. | Rescue Them! |
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Leave Her Alone |
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Injured Merchant - <Sim> saw a traveling merchant lying along the mountain path. He appeared to be injured in some way and in need of assistance. As <sim> approached, the merchant weakly reached towards him and mouthed the word "help." | Help! (§25) |
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Opportunity |
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Where Belladonna Grows - <Sim> was enjoying his little forest ramble when he came across a damp, overgrown meadow bisected by a tinkling brook. "This is exactly where Belladonna grows," he thought to himself. | Dig Around |
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Keep Going |
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Injured Pixie - <Sim> was walking trough the forest when he looked to the side and saw an injured little pink pixie, frantically buzzing in a dusty circle with a stuck wing. | Help Her |
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Catch Her |
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Lost Travelers - Walking along the forest path, <sim> discovered two peculiarly dressed young men standing next to what appeared to be an upright metal and glass coffin. Mouths agape, they seemed enthralled by the rather mundane forest when they noticed you. "Excuse us. Do you know where there are any personages of historical significance around here?" | Direct to Castle |
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Direct to Pit |
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Infant Dire Chinchilla - While out handling business in the forest, <sim> happened upon a lone red-eyed Chinchilla greedily stuffing its cheeks with flowers and grasses. It appeared to be an infant Dire Chinchilla, somehow separated from its horde. | Grab It! |
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Keep Moving |
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Unicorn - <Sim> made his way through the forest, letting his mind wander as the beauty of the forest enveloped him. Sensing something was following him, <sim> hid by the side of the path.
Sure enough, a magnificent rare Unicorn soon appeared from a meadow, its white horn sparkling in the dappled light, completely unaware of <sim's> presence. |
Hold Still |
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Kill It |
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Bear - A bear reared up before <sim>, roaring menacingly, ready to attack. | Run Away! |
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Fight! | ||
Sulfur Spring - <Sim> was making his way along an unknown forest path when he came upon an effervescent spring, smelling slightly of sulfur. Fanciful childhood tales of secret healing springs danced in his head. | Take a Drink |
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Don't Touch It! |
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Rabbit Hole - While searching for game, <sim> nearly broke his leg as he stepped into a deep hole! It looked like a rabbit hole, though really anything could live down there. | Reach In |
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Leave It Be |
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Elves - <Sim> was wondering through the forest when she heard some chanting and drumming in the distance. Making her way stealthily through the brush, she spied a throng of tall navy-blue elves around a glowing white tree. | Spy On Them |
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Chop It Down |
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Lost Pirate - You came across what appeared to be a Pirate. Why would a pirate be wandering the forest? You decided to stop and ask him what he was doing. "Well, swabby... I think I'm lost... Seriously Lost. Can you point me to the path to Effenmont?" (Forest- Go On Adventure) |
Help Him |
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Give bad advice |
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Rustling in Bush - As <sim> was moving through the forest looking for prey, she noticed a rustling in a nearby bush. There was bound to be a critter lurking within it! | Search the Bush |
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Throw Rocks |
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Books For Sale - Walking along, <sim> looked up to see a gnarled dwarf of a man approaching from the other direction. When he got close he opened his ratty jacket to reveal some ancient books. "Books for sale" he croaked. "The rarest and most valuable in the land. You would be a fool to pass up a deal like this." | Buy A Book |
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Pass |
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Simole Farmer - Deep in the Forest, you discovered a man who seemed to be tending a field where nothing was growing. When you attempted to question him, he ignored your presence and proceeded to work around you. Looking at the ground, you saw that coins had been tilled into the soil. Yep, you found a simole farmer. | Grief him! |
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Report him! |
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Cloaked Figure - <Wizard> wandered through an unexplored swath of the wood and came across a river, deep and wide. A rickety bridge spanned its frothing current, reaching up to the high ledge on the far side. At the height of the far end of the bridge a dark cloaked figure appeared, halting <sim> progress with an outstretched hand. What was a Wizard to do?
(Wizard only) |
Pay the Toll (§200) |
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Fight the Guard |
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Young Buck - (While Hunting in the Forest, sometimes you will came upon an young buck. You will hunt it and receive some rewards.) | (none) |
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Bear Attack - (While strolling in the Forest, sometimes you might be attacked by a bear and get hurt.) | (none) |
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Items[]
List and description of special items found during random events in the Forest.
Image | Name | Description | Notes |
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Trapped Pixie | A rare and pricey Pixie trapped in a bottle! |
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Used in forging armor and in cooking recipes | ||
Mounted Grimbear Wall Trophy | (none) |
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Mounted Grimstag Trophy | (none) |
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