Spells are magical abilities which can be memorized and cast by the Wizard hero only. There are twelve spells dependent on the level of the Wizard, and an unknown amount that aren't, and mainly used only during specific quests. To memorize these spells, Wizards must combine the correct Runes in the correct order, with some only being available at certain levels. Wizards can study and prepare spells at any Wizard's Tome.
Runes[]
Basic spells[]
All basic spells can be cast at level 1.
Icon | Spell | Use | Runes |
Growth | The bounty of Nature's harvest shall be renewed, and the depleted Earth shall once more give up its riches. | Light Energy Air | |
Spirit Thief | The intangible soul shall be brought forth and condensed, leaving naught but a soulless husk in its wake. | Dark Force Air | |
Magic Arrow | The hunted shall be pierced with shafts of light and energy. | Energy Air Light | |
Curse | The Evil Eye shall cast its scornful gaze upon the hapless, and all endeavors shall be made futile. | Energy Dark Force | |
Flare | A cheerful burst of light shall warm the hearts of all onlookers. | Energy Fire Light |
Order spells[]
All order spells can be cast from level 5 onwards, when the Order rune becomes available.
Icon | Spell | Use | Runes |
Mend | Afflictions of the flesh shall be cast out; the body restored and wounds healed. | Energy Order Light | |
Ghostly Music | All within earshot shall be held in thrall by the phantom song. | Air Energy Order | |
Telepathy | The hidden world of thought shall be revealed, and clarity shall light the path towards fellowship. | Light Energy Order | |
Terror | The horror of nightmares past shall fill the heart with great trepidation. | Dark Order Energy | |
Miasma | A woeful malady shall be inflicted upon the flesh of the hapless. | Dark Order Fire | |
Gale | The whirling Wind shall heed the call, disorienting those in the path of the storm. | Air Force Order |
Chaos spells[]
All chaos spells can be cast from level 10, when the Chaos rune becomes available.
Icon | Spell | Use | Runes |
Beacon of Hope |
Be at ease, for the cares of the day shall be washed away. |
Light Energy Chaos | |
Inferno |
The fires of chaos shall erupt in a conflagration of searing flame and destruction. |
Fire Energy Chaos | |
Sleep |
Darkness shall enfold the wakeful mind as the Sands of Slumber gently fall. |
Dark Chaos Force | |
Teleport |
The vastness of Space shall be rendered moot; all movement made trivial. |
Air Light Chaos |
Quest spells[]
Quest spells are only available during their respective quests. They will be automatically removed from the wizard's spell list at the end of the quest.
Icon | Spell | Use | Runes |
Alacrity |
The body will be hastened; force and swiftness of action will be enhanced. Only available during the Advorton annexation quest Tournament of Honor. Helps the Champion to win a duel. |
Fire Light Energy | |
Endurance |
The body shall be made tougher, more resilient and durable. Only available during the Advorton annexation quest Tournament of Honor. Helps the Champion to win a game of Kingball. |
Air Energy Light | |
Forest Fire |
Grasses will smolder, bushes will ignite, and trees will be burnt to cinders. No living thing will remain. Only available during the Burdley annexation quest Squirrel Infestation. |
Air Fire Energy | |
Enchant Seed |
Afflictions of the flesh shall be cast out; the body restored and wounds healed. Only available during the Burdley annexation quest Squirrel Infestation. Uses the same description as Mend, but has a different rune configuration. |
Force Energy Light | |
Magical Tune |
All within earshot shall be held in thrall by the phantom song. Only available during the quest Ye Olde Magic Show. Identical to the Ghostly Music spell, but with a different configuration for the quest in case the wizard is below level 5. |
Force Air Energy | |
Vanish |
The vastness of Space shall be rendered moot; all movement made trivial. Only available during the quest Ye Olde Magic Show. Identical to the Teleport spell, but with a different configuration for the quest in case the wizard is below level 10. |
Air Light Force | |
Magic Probe |
A spell to reveal the arcane affinity buried deep within. Only available during the quest Ye Olde Magic Show. |
Energy Light Air | |
Illusion of Feasts |
Incepts illusions of a fantastical feast in the minds of the target and those nearby. Only available during the quest Gastro-Fest or Bust |
Air Fire Light | |
Golemify |
The Evil Eye shall cast its scornful gaze upon the hapless, and all endeavors shall be made futile. Only available during the quest Golems Gone Wild. |
Light Force Energy | |
Sky Shield |
Bolts of energy shall arc across the sky, protecting all underneath. Only available during the quest Doomsday?. |
Energy Force Light | |
Rainstorm |
The rage of the tempest shall be called forth; behold its terrible beauty. Only available during the quest Famine Fever |
Energy Force Light | |
Multiply Food |
Afflictions of the flesh shall be cast out; the body restored and wounds healed. Only available during the quest Famine Fever |
Force Air Energy | |
Fiery Eye of Visibility |
A cheerful burst of light shall warm the hearts of all onlookers. Only available during the quest Goblins! |
Air Fire Light | |
Mend Tormented Soul |
Obliterates all terror harbored in a soul and makes one pure again. Only available during the quest Goblins!/Seal the Portal |
Dark Energy Force | |
Delightful Fireworks |
A wonderful display of magical fireworks. Only available during the quest Goblins!/Seal the Portal |
Energy Force Light | |
Charm |
Weak minds bend to the will of strong ones. Only available during the quest Invasion!/Defeat With Deceit |
Energy Force Light | |
Conflagration |
Fire will erupt from the ground, burning anything and everything in it's wake. Only available during the quest Invasion!/Defeat With Deceit |
Air Fire Energy | |
Purge Demons | A spell to purge all malicious demons and energy. This will only hurt a lot. | Light Energy Force |