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Buffs are thoughts, emotions, and sensations that medieval Sims can experience. Most buffs affect a Sim's Focus, either positively or negatively, but some buffs have other effects or do nothing. A buff with a negative affect is also known as a "debuff". While some buffs only last for a limited amount of time, other buffs last for as long as the source of the buff is present. (e.g. "Nicely Decorated" for as long as the sim is in that room)

List of BuffsEdit

This is a list of the known (and recorded) buffs in The Sims Medieval.

Write Something Quest Objective Note
The duration shown in the game is rounded down. Do double check or verify by waiting for the buff to end, or trying to catch the instant the buff starts, when the number shown in the duration will immediately decrease the next instant.

AlcoholEdit

Icon Buff Name Focus Effect Duration From Game Description Notes
Icon buzzed Buzzed +10 ?? Drinking <Sim> is feeling quite giddy after a few drinks. Let the mirth and frivolity commence! Will turn into Tipsy buff if drinking continues.
Icon tipsy Tipsy +20 ?? Drinking It all starts with just one sip...
  • Received if you stay drinking after receiving the Buzzed buff.
  • Will turn into Happy Drunk if drinking continues.
Icon happy drunk Happy Drunk +30 1 to 4 hours Drinking Drinking too much has put <Sim> in a merry mood.A little too merry...
  • Received if you stay drinking after receiving the Tipsy buff.
  • Will turn into Sloshed if drinking continues.
Buff-sad-drunk Sad Drunk -10 Drinking too much has put <Sim> in a sorry state. Will the misery ever end?
Icon sloshed Sloshed -30 1 to 3 hours Drinking Everyone has their limit, and <sim> is now quite beyond that. Better sleep it off, or at least find a safe place to pass out.
  • Received if you stay drinking after receiving the buff Happy Drunk.
  • Sloshed Sims will randomly throw up and pass out.
Icon hangover Hangover -15 12 hours Drinking Anyone that has had too much to drink the night before knows exactly how this feels... Received if you drink at night five or more drinks
Icon crisp ale Crisp Ale +20 2 hours Drinking Bloody Moss Wine Like a clear, sunny day in late autumn...
Icon hint of egg Hint of Egg +10 2 hours Drinking Luffenting Wine Was there a hint of egg in that drink? How delightful!
Icon musty wine Musty Wine No effect 4 hours Drinking Wine I've had better. Received from drinking plain wine.
Icon stale ale Stale Ale No effect 2 hours Drinking Ale Blech! A stale ale. Received from drinking plain Ale.
Icon mean drunk Mean Drunk No effect ?? Drinking While Mean Drunk, a Sim can start Fistfights with anyone, regardless of relationship.
Buff-wine-divine Wine Divine +20 4 hours Drinking Hypocras. Nectar of the gods!
Buff-feeling-festive Feeling Festive +20 Drinking Feast Ale. Feeling full of festivity from fine food freshly fixed for frivolity.
Buff-clean-ale Clean Ale +10 That's a clean-tasting ale!
Buff-great-wine Great Wine +10 4 hours A joy for a palete.
Buff-full-bodied-ale Full-Bodied Ale +40 2 hours Drinking Honey Mead. That's a full-bodied ale.
Buff-groggy Groggy -10 1 hour Drinking Mystic Grog. <Sim> is feeling a bit dazed and confused. Better lay off that grog for awhile.
Buff-bad-taste Bad Taste -5 1 hour Eating or Drinking some thing that's not quite right leaves a bad taste.

Aspect SpecificEdit

Icon Buff Name Focus Effect Duration From Game Description Notes
Icon befuddled Befuddled -10 3 hours Low Knowledge <sim> is suffering from a lack of edumacation. Appears occasionally if the knowledge of your kingdom is too low verify-values.
Icon watcher&#039;s charity Watcher's Charity +25 4, 8, or 16 hours (depends on value of donation)

Donating §50, §100, or §200 to charity.

Random event on the Road to the Village.

The Watcher smiles upon the kind and generous. Requires high Culture to donate.
Buff-inspired Inspired +10 6 hours
  • High Kingdom Knowledge.
  • Listening to Echo on the well on High Knowledge Kingdom.
  • Random event while scrying.
A brilliant flash of insight has inspired <Sim>! Randomly occur in Kingdom with high knowledge.
Buff-feeing-unrefined Feeling Unrefined -10 6 hours Low Kingdom Culture. <Sim> is feeling despair due to artistic and spiritual neglect. Randomly occur in Kingdom with low culture.
Buff-feeling-refined Feeling Refined +25 24 hours Very High Kingdom Culture. Wow what a great kingdom.I feel so immersed in culture here! Automatically given to Heroes on starting of the quest on Culture Aspect Overflowed Kingdom.

CombatEdit

Icon Buff Name Focus Effect Duration From Game Description Notes
Icon combat ready Combat Ready +10 11 hours <sim> is ready for combat!
Icon victorious Victorious! +15 12 hours The thrill of victory is always a welcome addition to a Sim's mood.
Icon defeat Defeat! -15 6 hours Losing a Duel. The agony of defeat can really bring a Sim down.
Buff-won-a-fistfight Won a Fistfight +15 12 hours Winning a Fistfight Float like a pegasus, sting like a wyvern! <Sim> is the greatest!
Buff-lost-a-fistfight Lost a Fistfight -10 12 hours Losing a Fistfight Being on the losing end of a fistfight has a way of wrecking your mood. Just maybe.
Buff-punched Punched -10 12 hours Participating in a Fistfight Sims generally don't like getting punched in the face. Next time, remember to duck!
Icon passed out Passed Out -5 Indefinite Lost all stamina in a Duel. <sim> is incapacitated.

EquipmentEdit

Icon Buff Name Focus Effect Duration From Game Description Notes
Icon doomed Doomed -50 Indefinite Having Doomsword drawn. The curse of the Doomsword is such that its wielder feels the weight of the world and all that is wrong with it upon them.
Buff-you-call-that-music You Call That Music? -5 1 hour Listening to Bad Fiddlin' That is some awful fiddle playing.I'd rather listen to a dragon snore or a banshee scream than hear one more note.
Buff-chinchilla-killer Chinchilla Killer! +0 Indefinite Equipping Sir Bogia's Folly. Time for some Furry Justice!
Buff-good-fiddlin Now That's Fiddlin! +20 1 hour Good Fiddlin' or listening to it Sawin' on a fiddle and playin' it hot, now that's some fiddlin' on the spot!
Buff-lovely-lute Lovely Lute +* 3 hours Listening to Good Lute Performing Melodious tunes strummed by a skillful Lute player can warm the heart and set the mind at ease. Focus can be vary depends on Lute type and Bard's Level.
Buff-epic-song Epic Song +* 3 hours Playing Lute Sometimes a song is performed so masterfully as to leave one greatly inspired and enlighten. Focus can be vary depends on Lute type and Bard's Level.
Buff-wearing-frogga-hat Wearing Frogga Hat +10 Indefinite Wearing Frogga Hat You feel so silly wearing this hat that no talking frog could possibly be scared of you.
Buff-moustachioed Moustachioed +1 Indefinite Wearing Crab Moustache You are sporting an incredible moustache.
Buff-wound-protection Wound Protection +5 3 hours Wearing Knight's Plate <Sim> is protected from injury.Any wound inflicted upon him/her will have its damaging effects migiated.
Buff-strength-of-peter Strength of Peter +50 Indefinite Having Angel's Talon drawn. The ancient power within Angelstalon imbues its user with extreme focus. This buff will expire once the dueling is over.

FoodEdit

Icon Buff Name Focus Effect Duration From Game Description Notes
Hungry Hungry 0 3 hours Low Hunger fulfillment. Your Sim's a wee bit peckish. The stomach growling isn't far behind. Becomes 'Very Hungry' after it expires.
Very Hungry Very Hungry -40 2 hours Very low Hunger fulfillment. Gnawing hunger isn't a good feeling for Sims. Feed regularly to avoid. Becomes 'Starving' after it expires.
Starving Starving -80 No Hunger fulfillment. Allowing Sims to starve is quite cruel! Get <Sim> some food immediately to avoid an unnecessary death. Sim dies if buff expires.
Bland Meal Bland Meal -5 6 hours Eating Gruel What a thoroughly uninspiring meal.
Buff-teasteless-treat Tasteless Treat No effect Eating Flat Bread Tastes kind of like sheep hoves... only worse.
Buff-refreshed Refreshed +5 1 hour Drinking Well Water Cool, clean water is wonderfully revitalizing.
Good Meal Yummy Meal +5 6 hours Eating food with ingredients. What a yummy meal. Focus/duration might vary depending on meal.verify
Good Meal Delicious! +15 4 hours Eating a meal from a Creative Cook Yummy food always hits the spot!
Buff-consecrated Consecrated +10 2 hours Drinking well water consecrated by a Jacoban Priest.
Buff-holy-water Holy Water +10 1-2 hours Drinking well water blessed by a Peteran Priest. Drinking water blessed by The Watcher washes away the day's cares.
Buff-unicornocopia Palatable Meal +10 12 hours Eating Spiced Venison A treat for the palate.
Buff-unicornocopia Delectable Meal +15 6 hours What a delectable meal!
Buff-flavorful-meal Flavorful Meal +15 12 hours Eating Bear Stake - Large Very flavorful.
Buff-tasty-treat Tasty Treat +20 3 hours That was a fairly tasty treat.
Buff-delightful-meal Delightful Meal +20 6 hours Delightful!
Buff-ambrosial-meal Ambrosial Meal +25 12 hours Eating Master Spiced Vension - Large. Food fit for a king!
Buff-unicornocopia Whale of a Meal +25 36 hours (or 72 with gastrobach) Eating Whale Stew That was a whale of a good meal.
Buff-unicornocopia Marvelous Meal +30 6 hours Eating Whale Soup Maaaaarvelous!
Cured Cured +5 Permanent Drinking well water medicated by a Physician <Sim> has been cured! It's great to be on the mend. Buff is permanent.
Buff-stuffed Stuffed No effect 3 hours Eating with maxed Hunger <Sim> is stuffed and couldn't possibly eat any more food! Sim gains a little weight when stuffed.
Icon seafood overloaded Seafood Overloaded! +10 1 hour Random event while using the boat The bounty of the sea, happily occupying a large section of <sim>'s stomach Random event of the mermaid while using the boat. If you choose to harpoon it, you have a chance to get this buff and 5 Whale Meat.
Buff-succulent-treat Succulent Treat +40 3 hours Yum! Such a succulent treat!
Buff-saccharine-meal Saccharine Meal +40 2 hours Eating Sweet Bear Almost sickly sweet.
Buff-divine-meal Divine Meal +50 5 hours Eating very high quality meal Divine dining!
Buff-unicornocopia Unicornucopia +75 24 hours Eating Unicornucopia Endangered flavors that taste so good it must be criminal.
Buff-delicious-dessert Delicious Dessert +60 2 hours Eating Royal Custard. What a delicious dessert!
Buff-heavenly-meal Heavenly Meal +80 2 hours Eating Master Hunter's Stew That meal was heavenly! Meat Quest IV allows all heroes to unlock master recipes.

HealthEdit

Icon Buff Name Focus Effect Duration From Game Description Notes
Buff-fatigued Fatigued -5 3 hours. Overexertion, such as stamina loss from combat. Too much physical exertion has left <Sim> exhausted.
Buff-aching-back Aching Back -15 3 hours Randomly appears on pregnant Sim. Carrying extra Sim around sure is hard on the back!
Buff-first-aid First Aid +10 7 hours Getting First Aid from a Physician <Sim> is feeling much better now, thank you!
Buff-nauseous Nauseous -10 1 hour Random events in the forest or also pregnant Sim <Sim> is not feeling so good. Sims may throw up after this buff expires
Buff-woozy Woozy -25 2 hours Losing too much blood on operation table. <Sim> is woozy ffrom his/her operation.
Buff-singed Singed -10 12 hours Fire burns quickly, but it will burn a Signed Sim even faster, so avoid hot situations. Sims can't taking a bath or changing outfits until this buff expires.
Minor Scratch Minor Scratch -10 12 hours Injury in combat and events. 'Tis merely a flesh wound. I've had worse!

Treat by visiting the Physician or applying health salves.
Buff-pixie-sting Pixie Sting -10 12 hours Fail on Random Events by the Forest.

An itchy, irritating, little red pix sting.Stop scratching it!

Treat by visiting the Physician or applying health salves.

Buff-trampled-by-elves Trampled by Elves -10 12 hours Fail on Random Events by the Forest. Someone got on the wrong side of an elf stampede!
Moderate Injury Moderate Injury -20 12 hours Injury in combat and events. <Sim> got a bit roughed up after that last fight.

Treat by visiting the Physician or applying health salves.
Becomes "Minor Scratch" after it expires.
Buff-major-laceration Major Laceration -30 12 hours Trying to stop the mob in village Random Events and fail. Looks like <Sim> came out on the losing side after that latest round of "intense negotiations" Becomes "Moderate Injury" after buff expires.
Injury, Animal, Minor Minorly Mauled -10 12 hours Failed hunts and events. It's just a scratch, really. I've had worse.
Injury, Animal, Minor Slightly Gored -10 12 hours Failed hunts and events. Sometimes the bacon bites back...
Injury, Animal, Moderate Moderately Mauled -20 12 hours Failed hunts and events. Hmmm... maybe I really shouldn't be playing 'Tag' with a half-ton bear. Becomes "Minorly Mauled" after it expires.
Injury, Animal, Moderate Moderately Gored -20 12 hours Failed hunts and events. They say to take all things in moderation, even wild boar-wrestling. Becomes "Slightly Gored" after it expires.
Buff-woundus-majorem Woundus Majorem -30 12 hours Failed hunts and events. Ow, thatius hurtae!
Buff-minor-magic-wound Minor Magic Wound -10 12 hours Random Event on scrying.

Someone's been fighting with a wizard recently...

Treat by visiting the Physician or applying health salves.

Buff-moderate-magic-wound Moderate Magic Wound -20 12 hours Random Event on scrying.

<Sim> is feeling the deleterious effects of being at the business end of a wizard's staff.

Treat by visiting the Physician or applying health salves.

Becomes "Minor Magic Wound" after it expires.
Buff-major-magic-wound Major Magic Wound -30 12 hours Random events on scrying.

Magic isn't always pretty. Sometimes it even causes you to bleed profusely.

Treat by visiting the Physician or applying health salves.

Becomes "Moderate Magic Wound" after it expires.
Icon unicorn horn wound Unicorn Horn Wound -40 12 hours Trying to kill a unicorn in Random Events and fail. That's what you get for messing with a unicorn.

Treat by visiting the Physician or applying health salves.
Exposed to Sickness Exposed to Sickness 0 Socializing with an ill Sim. Your Sim has been exposed to a sickness! When this buff expires, the Sim will develop a random sickness.
Disease Buff Laughing Stock -20 12 hours Disease.

It's no laughing matter when you can't stop laughing. OK, maybe it is. Treat by visiting the Physician or drinking curative tonics.

Slight Cold Slight Cold -10 6 hours Disease. The infection that once gripped <Sim> is now just a slight cold.
Treat by visiting the Physician or drinking curative tonics.
Slight Cold Whistling Pixies -10 12 hours Disease. It's like a bug buzzing around in your sinuses... a very big, mischievous bug... with a magic wand.
Noxious Infection Noxious Infection -20 Disease. The disease suffered by <Sim> has turned into a Noxious Infection. Turns into "Slight Cold" after expiration.
Noxious Infection Twisted Tongues -20 12 hours. Disease. <Sim> ith inthected with Twithted Tongueth. Turns into "Slight Cold" after expiration.
Buff-gut-rot Gut Rot -30 Disease.

<Sim> is diseased with Gut Rot. It's just as unpleasant as it sounds.

Can be infected from socialize to the infected sim.
Disease Buff Mind Warp -30 Disease. <Sim> is affected by Mind Warp. It's groovy, but NOT in a happening way. Turns into "Noxious Infection" after expiration.
Disease Buff Burning Loins -30 12 hours Disease.

<Sim> is suffering from Burning Loins. Canst thou quench the fire in thine own nether regions?

Treat by visiting the Physician or drinking curative tonics.

Turns into "Noxious Infection" after expiration.
Buff-virulent-disease Virulent Disease -30 12 hours. Disease.

The plague that once consumed <Sim> has become a virulent disease.

Treat by visiting the Physician or drinking curative tonics.

Buff-magma-fever Magma Fever -40 12 hours Disease.

<Sim> is burning up from the Magma Fever. The next stage is outright melting.

Treat by visiting the Physician or drinking curative tonics.

Buff-the-gorge The Gorge -40 12 hours Disease

<Sim> is suffering the Gorge. No meal is safe!

Treat by visiting the Physician or drinking curative tonics.

Buff-poison-pox Poison Pox -40 12 hours Disease.

<Sim> is plagued by Poison Pox. Oh, the scratching!

Treat by visiting the Physician or drinking curative tonics.

Buff-plague Plague -40 12 hours Disease. <Sim> has contracted the Plague!

Hero SpecificEdit

Icon Buff Name Focus Effect Duration From Game Description Notes
Know Your Audience Know Your Audience +20 4 hours Doing a good lute performance. Giving them what they want is a time-honoured tradition amongst poets and playwrights.
Buff-good-to-be-king Good To Be King/Queen +25 0.5 hours Being a Monarch with excellent leadership. <Sim> feels good being the King/Queen.
Hammer Tyme Hammer Tyme +5 Indefinite Hammering metal with the Blacksmith. Ye shall not touch this!
Buff-made-a-few-simoles Made A Few Simoles +15 12 hours Blacksmith or Merchant selling items from the stall. Boy, what a sound!How you love to hear that money clink!That beautiful sound of cold, hard cash!
Passed an Edict Passed an Edict +10 12 hours Passing an edict. <Sim>'s political savvy has won the day! Monarch or Spy only.
Prognosticating Prognosticating +15 3 hours Practically applying knowledge. There's a difference between knowing the path, and walking the path... but knowing the path usually helps.
Recently Performed Recently Performed 0 1 Hour Performing with the Bard. <Sim> was recently paid for his/her musical talents. He/She'll have to wait a bit before he/she receives full compensation again. Bard will gain less Simoles.
Research Rampage! Research Rampage! +10 8 hours Researching at an archive for an hour. Knowledge is power, and <Sim> is feeling the power!
Buff-research-rage Research Rage! -10 Researching at an archive or reading books more than 2 hours continuously. Uggh, my head hurts from too much time spent reading... Can't....concentrate...
Buff-shifty Shifty +20 4 hours
  • Stealing funds at messenger post by the Spy.
  • Randomly from making a big wish at well.
<Sim> is feeling pretty sly.
Buff-watcher-gaze The Watcher's Gaze +20 1 to 12 hours A Jacoban Priest Reflecting on The Watcher. The gaze of the Watcher is upon you. Yes, you! Every 30 minutes of Reflecting on The Watcher adds an hour to the duration.
Buff-the-watchers-insight The Watcher's Insight 0 Indefinite Studying the Watcher at an archive for 30 minutes. <Sim> has been granted the insight of The Watcher. This buff lasts until the Peteran Priest uses it to make an "inspired" sermon.
The Watcher is Near The Watcher is Near +10 Indefinite Monastery Being in and around this religious building fills your Sim with the presence of The Watcher. Peteran Priests get this buff while inside the monastery.
The Watcher&#039;s Smile The Watcher's Smile +10 8 Hours Prayer <Sim>'s prayer has been acknowledged by The Watcher. Peteran Priests get this after praying for about 45 minutes. Anyone they pray with will get the buff as well.

MagicEdit

Icon Buff Name Focus Effect Duration From Game Description Notes
Buff-clairvoyant Clairvoyant +20 5 hours Telepathy Spell. <Sim> has been gifted with a spell of clairvoyance, enhancing his/her senses to near psychic proportions.
Hexed Hexed -15 6 hours Being the victim of a Golemify spell. <Sim> is feeling terribly hexed. Witches and warlocks must be afoot!
Soulless Soulless -10 24 hours Being the victim of a Spirit Thief spell. An evil curse has striken <Sim>, leaving his/her soul desolate and void.
Beacon of Hope Beacon of Hope +40 24 hours Beacon of Hope spell Powerful arcane magics have given <Sim> a reprieve of all responsibilities.

Miscellaneous/UnsortedEdit

Icon Buff Name Focus Effect Duration From Game Description Notes
Adrenaline Rush Adrenaline Rush +15 An Adrenaline Rush will keep this Sim pumped and running around everywhere for some time to come!
Buff-alluring Alluring +5 4 hours Drinking Elixir of Allure. A bit of magic sparkle makes everything look shiny and new,even you.
Comfy Comfy +10 Indefinite Using furniture with rank 1 comfiness. Nothing beats a good seat or soft bed for comfort except perhaps a better one.
Buff-new-stuff New Stuff! 20 2 hours Buying new furnitures. Sims love getting new things for their homes!
Decorated Decorated +10 Indefinite Room has objects totalling 10+ Environment points. Larger spaces need more Environment points. Sims enjoy well-furnished homes. By the looks of things, this place isn't so bad.
Entertained Entertained +25 Having fun. <Sim> is having quite a good time and is keeping stress down. Will turn into Having a Blast if entertainment continues.
Finished a Book Finished a Book +20 24 hours Fully reading a book. Not every book ends with a happily ever after, but hey, I'm just glad I can read!
Buff-fresh-breath Fresh Breath +10 23 hours Random events in the forest Fresh and minty breath!
Read a Good Book Read a Good Book +10 Fully reading a book. <Sim> found that book very intriguing. Appears occasionally.
Geologist Geologist +15 2 hours Mining <Sim> has some royally remarkable rock-finding skills!
Buff-got-a-good-deal Got a Good Deal +10 8 hours Random event by the Village Saving a few Simoles is pure satisfaction!
Good Deed Good Deed +15 4 hours No good deed goes unpunished. Fortunately, your punishment is to be put in a better mood.
Having a Blast Having a Blast +40 Having lots of fun. <Sim> is having so much fun it's almost criminal. Will turn into Entertained after it expires.
One With Nature Herbalist +15 3 hours Collecting plants. <Sim> enjoys practicing his/her plant harvesting skills.
Humiliated by Stocks Humiliated by Stocks -15* 5 hours* Being locked in the stocks. Alas, <Sim> is feeling the humiliation that only a Medieval punishment device can evoke. Being hit with eggs and tomatoes increases the Focus loss by 5 each time. Duration is indefinite until Sim is released from stocks.
Inspired Inspired +10 6 hours An Inspirational Speech by an Eloquent Sim. A brilliant flash of insight has inspired <Sim>! Sims in kingdoms with high Knowledge occasionally get this buff.
Intrigued Intrigued +10
Marked for Arrest! Marked for Arrest! -5 Indefinite Committing a crime and being noticed. Look out! <Sim> is marked for arrest! That last job didn't go so well, huh? The constable will track down and arrest Sims who get this buff.
Buff-shamed Shamed -5 Indefinite <Sim> is ashamed by recent events.
Buff-soaked Soaked -5 1 hour Random event in the forest <Sim> is wet and uncomfortable.
Nicely Decorated Nicely Decorated +25 Indefinite Room has objects totalling 20+ Environment points. Larger spaces need more Environment points. Well-designed décor stands out in a good way and tends to make everyone happier.
Buff-beautifully-decorated Beautifully Decorated +40 Indefinite Room has objects totalling 45+ Environment points. Larger spaces need more Environment points. Rooms adorned with the most expensive sculptures and paintings improve life dramatically.
Buff-tranquil Tranquil +10 7 hours. Random event in the forest Nothing can stress or anger Sims who have reached their happy place.
Buff-very-encouraged Very Encouraged +30 6 hours A big wish from a well. I got a very positive attitude about this!
Icon narrow escape Narrow Escape +10 11 hours Pit of Judgement / Adventuring / Nightmare That was close! Thankfully fortune was on my side!
Buff-uplifted Uplifted +35 3 hours Successfully Make a Wish from a well. Well that was just what <Sim> needed!
Buff-bit-o-luck Bit o' Energy 2 hours From drinking the Crafthole Energy Potion. The Crafthole Energy Potion: guaranteed to keep you awake for just a bit longer! Upon expiry, spawns the Crafthole Crash (-10 focus) buff.
Buff-nauseous Crafthole Crash -10 3 hours From drinking the Crafthole Energy Potion when Bit o' Energy buff expires. The Crafthole Energy Potion has worn off, but not the lingering effects of the 'crash'.
Buff-face-hit Face Hit! -10 24 hours Getting hit by Kingball. Nooooo not in the face! Oh cruel Kingball, why must you hurt me so?
Buff-a-job-well-done A Job Well Done +20 - 65 7 hours Complete responsibility. Successfully performing one's duties to the kingdom is great feeling Focus increase starts at 20, for 1 Responsibility; 15 focus added for each extra responsibility.
Buff-shirked-responsibility Shirked Responsibility -20 8 hours Fail on fulfilling responsibility in time. Leaving his duty to the kingdom unfulfilled is putting a damper on <Sim> mood. Stacks with itself, if several jobs expire before this debuff expires. Duration is reset to 9 hours, after first fail.
Buff-whale-slain Whale Slain +30 10 hours Successfully on Whale hunting. One murderous whale has been slain this day in the name of vengeance.
Buff-churdle-power Churdle Power! +50 3 hours Given by the red bottle of Churdle's Potion, obtained via random event on the road to the Village Shoppe. Churdle was RIGHT!<Sim> is feeling incredible, with overflowing power!
Buff-churdle-pain Churdle Pain! -50 3 hours Given by the green bottle of Churdle's Potion, obtained via random event on the road to the Village Shoppe. Curse you,Churdle!<Sim> feels rot and decay spreading through his body!
Buff-relaxing-stroll Relaxing Stroll +15 6 hours Stroll by the Forest. A nice walk at a comfortable pace and a breath of fresh air is just what I needed!
Buff-drunk-me-not Drunk-Me-Not +30 16 hours Drinking Drunk-Me-Not potion. A few sips of a magical Drunk-Me-Not potion are all a Sim needs to handle any alcohol-related problem.And it tastes great to boot!
Buff-truth-teller Truth Teller No Effect Indefinite Drinking Truth Tonic. Honest to a fault, <Sim> cannot help but tell the truth.
Buff-strength-of-the-forgotten Strength of the Forgotten +20 3 hours Drinking Call of the Forgotten potion. <Sim> is imbued with the strength of the Army of the Forgotten.No retreat!
Buff-scared Scared -25 2 hours Random event by the cave. Scaredy-cats are scared of pretty much everything, but they really show it when their life flashes before their eyes.
Buff-working-hard Working Hard +20 Working Hard
Buff-joyful Joyful +15
Buff-restored Restored +5 The refreshed feeling that comes after guzzling down a whole bunch of herbal tonic.

Object interactionsEdit

Icon Buff Name Focus Effect Duration From Game Description Notes
Bathed! Bathed! +10 9 hours Bathing Experience the clean sensation of practicing personal hygiene! Unkempt Sims don't experience this buff (but make up for it)...
Buff-clean Clean +5 4 hours Using a wash basin. It feels good being less dirty and smelly than normal. Unkempt Sims don't experience this buff (but make up for it)...
Relieved Relieved +5 3 hours Using a chamberpot. Whew! Made it to the chamberpot just in time!
Buff-captivated Captivated +20 6 hours A big wish from a well. A magic spell is holding <Sim> captivated!
Buff-oddly-powerful Oddly Powerful +15 5 hours Randomly from making a big wish at well. Strange...this feeling... Is this...power?!
Buff-attractive Attractive +10 5 hours Gussying up in a mirror or a small wish from a well. When a Sim looks this good, it's difficult for others not to notice. Wowza!
Buff-encouraged Encouraged +10 6 hours A small wish from a well. A little encouragement goes a long way!
Fed The Beast Fed The Beast +5 23 hours Feeding the Beast in the Pit of Judgement. Music may soothe the savage beast, but everyone knows the way to a horrifying pit monster's heart is through the stomach.
Icon warmed Warmed +10 45 minutes Warming hands at fires. There is nothing like the feeling of a warm flame to make a Sim happy.
Buff-enjoying-music Enjoying Music +10 Listening to Music Box. It's hard not to enjoy a beat this solid. This buff will expires at the moment you leave music box.

Quest performance RelatedEdit

Icon Buff Name Focus Effect Duration From Game Description Notes
Falling Behind on Quest Falling Behind on Quest 0 8 hours Spending too long without completing a quest objective Better get moving on those Quest tasks or Performance will suffer! Turns into 'Behind on Quest' when it expires. Disappears when an objective is complete.
Behind on Quest Behind on Quest 0 16 hours Spending way too long without completing a quest objective Quest Performance is taking a hit because <Sim> isn't making much progress on his/her Quest. Quest Performance will begin to fall, regardless of Focus. Turns into 'Falling Behind on Quest' if an objective is complete.
Dangerously Behind on Quest Dangerously Behind on Quest 0 Indefinite Spending way way too long without completing a quest objective Quest Performance is taking a nose-dive due to <Sim>'s utter lack of progress on his/her Quest. Quest Performance will begin to rapidly fall, regardless of Focus. Turns into 'Behind on Quest' if an objective is complete.
Very Focused Very Focused 0 Indefinite <Sim>'s high Focus is having great effect on Quest Performance! Indicates that a large bonus to Quest Performance over time due to focus level.
Focused Focused 0 Indefinite Indicates that a bonus to Quest Performance over time due to focus level.
Icon slightly focused Slightly Focused No effect Indefinite Little positive focus. <sim> mildly high Focus is having a small positive effect on Quest Performance. Indicates that a slight bonus to Quest Performance over time due to focus level.
Slighty Unfocused Slightly Unfocused 0 Indefinite

Quest Specific (?)Edit

Icon gruel Spoiler warning!
This article contains information about the game that players may wish to discover themselves.
Icon Buff Name Focus Effect Duration From Game Description Notes
Buff-adrenalized Adrenalized +40 2 hours Injecting Frog Adrenaline by Physician,Tournament of Honour quest. Nothing adds zest to your day like a got shot of frog adrenaline!
Feeling Weird Feeling Weird -5 0.5 hours Drinking the Potion of Lucid Dreams in the Sleepless in Snordwich quest. Feeling strange after eating a loaf of moldy bread is no surprise, but this is somehow different than expected.
Buff-feeling-fertile Feeling Fertile +20 Indefinite Drinking Ye Olde Fertility Wine (Pomegranate-flavored) in Heir to the Throne quest. <Sim> is feeling extra fertile from having consumed a rare bottle of fertility wine.
Hallucinating Hallucinating +10 Indefinite Taking the moldy bread in The Rise of a Playwright's Hard Work approach. Strange things are afoot for <Sim>. Disappears after taking a spirit journey in the forest.
Buff-energized Energized +40 1 hour Alacrity spell, available on Tournament of Honour quest only. A rush of energy makes every activity easier... and more fun!
Buff-enduring Enduring +40 1 hour Endurance spell, available on Tournament of Honour quest only. Magical means can improve anyone's resistance to Kingball-inflicted damage!
Intrigued Inspired by Injury +60 24 hours Being mauled by the bear in The Rise of a Playwright's Hard Work approach. Facing one's mortality gives a new perspective on life.
Buff-unknown-sickness Unknown Sickness -5 Indefinite The Mirthful Love Doctor quest. I don't know why I feel this way... Turns into Love Sick.
Buff-love-sick Love Sick -10 Indefinite The Mirthful Love Doctor quest. This deep sensation of longing and misery is... love sickness.
Buff-chinchilla-mind Chinchilla Mind +0 Indefinite Eating Chinchilla in Evolution of Chinchilla , Chinchilla of The Watcher approach. The mind of a chinchilla is complex and full of twisted passages. But not to you!
Buff-stressed Stressed -5 Indefinite After talking to the monarch, The Blacksmith's Apprentice Quest. <Sim> is feeling a little stressed by recent events.
Buff-relieved Relieved +5 Indefinite After acquiring aprrentice , The Blacksmith's Apprentice Quest <Sim> is feeling a little relieved by recent events.
Buff-foolish Foolish No Effect Indefinite After equipping Jester's Contume, Foolishness Quest. <Sim> is feeling very foolish! Foooooolish!
Buff-royal-antidote Royal Antidote +10 96 hours Drinking Royal Antidote, Royal Assassination Quest, Royal_Assassination/The_Monarch's_Medicine approach. <Sim> is immune to Royal Poison while this is in his system.
Buff-royal-poison Royal Poison -10 95 hours Drinking Royal Poison, Royal Assassination Quest, Royal_Assassination/The_Monarch's_Medicine approach. <Sim> is doped up with the Royal Poison, ready to use against the 'Monarch'.

Trait SpecificEdit

Icon Buff Name Focus Effect Duration From Game Description Notes
Buff-afraid-of-the-dark Afraid of the Dark -20 Indefinite Cowardly Sims being outside at night Heading inside or finding a bit of sunlight will take care of this cowardly affliction.
Blinded by Hubris Blinded by Hubris -10 5 hours Having Hubris I am the greatest! The best around! Appears occasionally.
Buff-bloodthirst-quenced Bloodthirst Quenched +5 5 hours Being Bloodthirsty , then has a Fistfight / Sword Fight Bloodthirsty Sims love a fight!
Can&#039;t Sleep Can't Sleep -5 3 hours Being an Insomniac and trying to sleep. Ugh, I just can't sleep no matter how hard I try. Appears occasionally. Until the buff expires, the Insomniac can't sleep or nap, regardless of Energy levels.
Buff-charitable Charitable +15 18 hours Being Good and donating §200 to the poor. It feels great to help out other Sims, especially when they are in need.
Cursed Cursed -10 16 hours
  • Being Cursed.
  • Randomly Event by the Forest.
  • Curse Spell.
<Sim> woke up on the cursed side of the bed this morning. Don't expect things to go well today! Appears randomly upon waking.
Buff-dry-spell Dry Spell -20 Indefinite Licentious Sims not having kissed or Woohooed for a while Licentious Sims more acutely feel the effects of not having kissed or Woohoo'd in awhile. Time to get <Sim> some action!
Enjoying Solitude Enjoying Solitude +15 Indefinite Solitary Sims being alone. Introverted Sims like it best at times when others completely and utterly stay away.
Buff-i-can-do-it-on-my-own I Can Do It On My Own! +10 Indefinite Solitary Sims being alone. I can handle this Quest myself, no problem. Appears on Solitary Sims on single-hero quest.
Excited Excited +15 Being Excitable Excitable Sims tend to get, well, excited. Appears occasionally.
Buff-fiendishly-delight Fiendishly Delighted +15 6 hours Being Evil and seeing misfortune. Sims of the Evil persuasion take pleasure in the misfortune of others.
Buff-gambling-itch Gambling Itch -15 Indefinite Being a Compulsive Gambler <Sim>'s got an itch, and only gambling can scratch it. Place your bets! Appears after not gambling for 9 to 12 hours. Disappears after playing a game of cards or making a bet.
Gave Good Advice Gave Good Advice +15 4 hours Being Wise and Imparting Wisdom Sharing wisdom is always a pleasure!
Buff-hates-people Hates People -15 2 hours Being Misanthrope and socialize to non-friend sims. Misanthropes just plain hate people, especially simualted people, and even more so after being forced to listen to their inane chatter about their silly little simualted lives.
Home is Where the Heart is Home is Where the Heart is +15 10 hours Loving Family and 'Sharing the Love.' <Sim> is feeling the warm love of home and hearth. Both the trait-having Sim and the target of the interaction get this buff.
Buff-i-am-beautiful I Am Beautiful +10 6 hours Being Vain and interacting with a mirror. Recognizing beauty, even one's own, is just a benefit of vanity.
Buff-life-is-so-fun Life Is So Fun +50 3 hours* Being Fun-Loving and do some fun activity. Life really is quite fun, if you know where to look! Sim will gain this buff by doing some fun interaction while having Entertained buff. Buff duration depends on how long time Sim spent on the action, which can be stacked up to 3 hours.
Buff-looking-for-a-fight Looking For A Fight -15 Indefinite Being Bloodthirsty <Sim> is looking for a fight!
Lonely Lonely -15 Indefinite Being Insecure and not socializing. Communication is a must for Sims. A quick chat will fix things right away. Seems to appear and disappear based on a hidden 'Social' need.
Buff-makin-money Makin' Money +15 12 hours Being Greedy and selling items at the stall. Greedy Sims love making money!
Buff-morose Morose -15 16 hours Being Morose Things are looking pretty bleak today for <Sim>.
Nervous Wreck Nervous Wreck -10 5 hours Being Insecure It's like watching a train wreck in progress, but instead of a train, it's a medieval Sim... because, you know, they didn't have trains back then. Occasionally received upon waking up.
One With Nature One With Nature +20 Indefinite Being Earthy and Outside Outdoorsmen find themselves quite happy when not tucked away indoors.
Buff-pent-up-anger Pent-Up Anger -20 Indefinite Being Cruel Must... find... victim... to vent upon! Appears occasionally.
Remember Parents Remember Parents +30 12 hours Hopeful Orphan reading a letter from their parents. I remember now, just like it was yesterday. Those were good times! Thanks, Mom and Dad.
Buff-savoring-the-stench Savoring the Stench +10 Indefinite Unkempt Some Sims actually like it when they haven't bathed in awhile. It gives them a natural "aura" that is quite... palpable. Appears after Unkempt Sim hasn't bathed in awhile. Disappears if the Sim bathes.
Buff-sore Sore -10 6 hours
  • Randomly happens on Puny Sim.
  • Random events in the Forest.
Uggh, all this physical exertion is taking a toll on my body.
Too Many People Too Many People -10 Indefinite. Being Solitary and in a room with 3 or more other Sims. Certain Sims may not feel to comfortable around large groups.
What a Great Adventure What a Great Adventure! +20 11 hours. Being Adventurous and going on an adventure. There's nothing like a great adventure to make you feel alive and having fun! After going on an adventure from forest path or boat.
Buff-no-adventure-this-time No Adventure this Time -10 3 hours Being Adevnturous and fail on going on adventure. Well, that wasn't very exciting at all.
Whale Rage Whale Rage -10 Indefinite Whale Ate My Parents I'll get you, you accursed whale! I'll chase you 'round perdition's flames if I have to! Vengeance will be mine! (Whoa, <Sim> better Scream at the Sea, or go on a Whale Hunt!) Appears occasionally. Disappears after "Screaming at the Sea" or going on a Whale Hunt.
Buff-whale-rage-satiated Whale Rage Satiated +15 6 hours

Whale Ate My Parents,after Screaming at the Sea or successfully on Whale Hunt

Getting all you rage out leaves you with peaceful feeling... for a while, at least.
Buff-whale-got-away Whale Got Away -5 6 hours

Whale Ate My Parents,after fail on Whale Hunt

Vengeance thwarted always leaves a bitter taste.
Buff-need-a-drink Need a Drink -15 Indefenite Being Drunkard <Sim> needs a drink,badly! Disappear after drinking alcohols.
Buff-fascinated Fascinated +15 2 hours Being Scholarly,then examining objects Some Sims take joy in things ordinary Sims might otherwise overlooked.
Buff-brightened-day Brightened Day +10 3 hours Being Good Sims. Good Sims know exactly what to say to make someone's day better.
Buff-herculean-strength Hurculean Strength +30 Indefenite Being Herculean and dueling. Winning fights is easier when you're as strong as an ox! Legendary Trait
Buff-emboldened Emboldened +10 Indefinite Joining quest with Natural Leader Sim. It's inspiring to quest in a kingdom where a natural leader resides. Legendary Trait

RelationshipsEdit

Icon Buff Name Focus Effect Duration From Game Description Notes
First Kiss First Kiss +40 24 hours Kissing for the first time. A Sim's first kiss can leave them glowing for a long time.
Buff-rejected-first-kiss Rejected First Kiss -10 6 hours Being rejected on first kiss. It's sad when a Sim gets rejected for a first kiss. Very sad. A rejected Sim needs time to cool off before their social skills will be back on track.
First Romance First Romance +50 72 hours Courting for the first time. Love has bloomed for the first time. Could this be the real thing?
Buff-just-married Just Married +50 48 hours Marrying. Sims always enjoy the joyful period following the marriage. Let's just hope the love lasts...
Buff-heart-broken Heart Broken -50 48 hours Witnessing death of the lover. A broken heart is an affliction only time and tears can heal.
Buff-my-better-half My Better Half +10 Indefinite Having a spouse. What would I be without you?
My Love! +20 Indefinite Having a lover. Sims in love swoon and flutter about like fools oblivious to the world around them.
Buff-pregnant Pregnant +20 Indefinite Randomly after woohooing. The wonder of creating new life makes pregnancy an exciting time for most Sims.
Buff-its-a-girl It's a Girl +80 24 hours Having a daughter. Gurgling baby girls are delightful additions to any family!
Buff-its-a-boy It's a Boy +80 24 hours Having a son. Bouncing baby boys are delightful additions to any family!
Buff-smells-like-a-baby Smells Like a Baby +10 5 hours Cuddling with baby girl. Everyone loves that new-Sim smell!
Buff-smooth-as-a-babys-bottom Smooth as a Baby's Bottom! +15 3 hours Cuddling with baby boy. So soft and cuddly warm!
Buff-crying-baby Crying Baby -40 3 hours Being near crying baby. If the baby can't be quieted, it's best to get as far away as possible.
Buff-played-with-a-child Played with Child +10 6 hours Socializing with your son or daughter. Playing with kids is always fun.

ReligionEdit

Icon Buff Name Focus Effect Duration From Game Description Notes
Carefree Carefree +10 3 Hours Lack of Faith Occurs randomly in Agnostic Sims.
Jacob&#039;s Inspiration Compelling Sermon +10 24 hours Being Agnostic and listening to a sermon. <Sim> has watched a compelling sermon and now is a believer! Sim converts to the priest's faith if this buff happens.
Feeling Superior Feeling Superior +10 4 hours Interacting with a non-Jacoban You're the best around! Only Jacobans get this buff.
Enemy! Jacoban Enemy -10 4 hours Offending the Jacoban church, such as by tearing down a proclamation. <Sim> is now an enemy of the Jacoban Faith for her actions. This buff doesn't seem to affect interaction with Jacobans, even the priest.
Jacob&#039;s Inspiration Jacob's Inspiration +20 12 hours Being Jacoban and listening to a Jacoban sermon. A sermon that good would make Jacob proud! Focus effect is based on priest's skill.
Buff-peteran-pride Peteran Pride +10 6 hours Tearing down a proclamation. Ha! Take that, Jacobans! Only Peterans receive this buff.
Icon protection of the watcher Protection of The Watcher +10 24 hours Bestowed by a Jacoban Priest using Watcher's Touch. It's great to be protected by The Watcher!
Searching Searching -10 3 Hours Lack of Faith Occurs randomly in Agnostic Sims.
Buff-the-chosen-one The Chosen One +25 6 hours Using the Chosen by the Watcher self-interaction. Behold, for <Sim> has been Chosen! All shall love him/her and despair!
Absolved The Watcher's Absolution +10 9 hours Being Jacoban and being absolved. <Sim> has been absolved in the merciful eyes of The Watcher. All is forgiven! Absolution are bought from Jacoban priests for §50.
Buff-the-watchers-favor The Watcher's Favor 0 Indefinite Bestowed by a Peteran Priest. To be in The Watcher's good graces is to be truly blessed, and fortune will smile on those in the direst need.
BlindedbyWatcher Blinded by the Watcher -10 Chosen by the Watcher Revved up by a Deus, another Watcher in the night.

SleepingEdit

Icon Buff Name Focus Effect Duration From Game Description Notes
Icon sleepy Sleepy No effect 2 hours Low Energy Get <sim> to bed soon, to avoid the wrath of the truly tired. Becomes Tired after it expires.
Tired Tired -30 3 hours Very low Energy When Sims get too tired, their mood begins to go south. Becomes 'Exhausted' after it expires.
Exhausted Exhausted -50 Indefinite No Energy At this level of sleep deprivation, even the floor looks like a good bed to this Sim. Exhausted Sims will randomly pass out.
Had a Nice Nap Had a Nice Nap +10 5 hours Finishing a nap Having a great, refreshing nap may be just enough to hold back the onset of sleep.
Icon nightmare Nightmare! -10 8 hours Nightmare random event while sleeping Yikes, I hope I don't have that dream again!
Pipe Dream Pipe Dream +10 12 hours Random Event while sleeping. Wow, what a great dream that was!
Buff-well-rested Well Rested +5 - 15 10 hours Full Energy from sleeping. It's easy to wake up on the right side of the bed when you get plenty of time in the bed. Focus effect depends on quality of bed.
Buff-bad-nights-sleep Bad Night's Sleep -15 6 hours Being woken up too soon. Sleeping on a cheap bed would make any Sim grumpy.

SocializationEdit

Icon Buff Name Focus Effect Duration From Game Description Notes
Appalled Appalled -10 3 hours Talking to an Uncouth Sim.
Creeped Out Creeped Out -10 Ewww! That was so creepy!
Dazzled Dazzled +15 4 hours Seeing a wizard do something cool Something has clearly made an impression on you! You can be Dazzled while asleep.
Enemy! Enemy! -10 Indefinite Being around an enemy Sim. The presence of garbage would be preferred to that of a hated enemy!
Buff-heartened Heartened +10 Your friend's unflagging support and faith in your endeavors is the best natural high.
Buff-heard-a-good-joke Heard A Good Joke +10* 3 hours Listening to Funny social interactions I'll have to remember that one! This buff can be stacked up to +30 focus.
Buff-hilarious-conversation Hilarious Conversation +10 4 hours Doing enough Funny social interactions. Some Sims should be court jesters with the humour they're dishing out!
Humiliated Humiliated -15 2 hours Being insulted, being yelled at Humiliation tends to rear its ugly head just behind the heap of insulting comments.
New Friend New Friend +20 12 hours Making a friend. Meeting someone new and hitting it off well enough to call them a friend is spiffy! You get this moodlet if you survive a trip to the Pit of Judgement.
Buff-lost-a-friend Lost A Friend -25 24 hours Losing a friend. Oh no,you've lost a friend! Relationships have their ups and downs,but surely there's something you can do to patch things up.
Buff-cheered-up Cheered Up +15 1 hour Gobs of sobs are stopped by the kind words of others.
Buff-comforted Comforted +15 3 hours Using cry on shoulder interaction. A quick cry on the shoulder helps the sadness go away.
Buff-poetry-to-my-ears Poetry to My Ears +10 8 hours Listening to Bard's poem. Good poetry can kindle one's imagination and stir the soul.
Buff-mourning Mourning -50 24 hours Witnessing death of a friend or greater relationship Sim. A death of the loved one affects those closets to them.

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