A bard entertaining Sims in a party

Bards devote their lives to the arts and although the may may be poor, it's rich in personal fulfillment.
The Bard is one of the ten classes of Hero Sims. A Bard is the cultural steward of the Kingdom: a playwright, poet, and musician rolled into one. The bard lives in the upper floor of the Tavern.

It's possible, but unconfirmed, that bards are more susceptible to the negative "Feeling Unrefined" buff from living in a kingdom with low value in Culture.


Bards carry lutes and are skilled at playing songs on them. There is a wide variety of songs available, some only being unlocked for experienced bards, but even a simple song tends to please other Sims. Performing well in public will earn the bard money, although they may not earn money for performances back-to-back; a "cooldown" period is enforced through a neutral buff.

The strings of lutes, especially cheap ones, are prone to breaking after (or sometimes during) performances. A broken lute can not be played, but any bard can restring their lute for a small amount of simoles.

Plays and Poems

Bards can write plays and poems at their writing desk. To pen new pieces, a bard needs have ideas to work with: themes. Bards collect themes by gathering inspiration from the world around them or by asking other Sims for inspiration directly. The locales and people bards turn to for inspiration influence the themes they get; musing in the graveyard is likely to inspire works based on "Sickness and Death" while asking a Wizard for material is likely to inspire thoughts about "Magic".

When a bard has collected the themes they want to work with, he or she must devote some time to writing down the text of the work. Besides themes, a play allows the Bard to choose the costumes of the players. Once written, poems can be recited out loud and plays can be performed on a stage, once actors and/or actresses have been hired. Plays may only be performed once, while poems can be recited ad nauseam.


  • Be Inspired by 3 People (Easy)
  • Finish Writing a Play [level 1 to 9 Bards] (Easy)
  • Finish Writing a Legendary Play [level 10 Bards] (Medium)
  • Gather Inspiration for 2 Hours (Easy)
  • Pay Taxes (Easy)
  • Perform a Lute Song (Easy)
  • Perform a Poem (Easy)
  • Practice Lute for 2 Hours (Easy)
  • Write 2 Poems (Easy)
  • Perform On Board the Ship [Pirates & Nobles] (Easy)
  • Write a War Poem [War + Foreign Lands themes for Pirates, War + Kingdom and Royalty for Guildsmen], followed by Read Poem to a Pirate|Guildsman [Pirates & Nobles] (Medium)


Level Title Abilities Notes
1 Troubadour
  • Perform songs on the Lute to raise the spirits of nearby Sims, and raise a little bit of cash on the side.
  • Compose Poems and Plays at your Archives and then perform them on the Stage!
  • Can perform the songs "Crafthole My Home 'Tis Thee!", "Ne'er To Woohoo Again", and "The Jig Of Gentleman Jim"
  • You can perform songs on the Lute to raise the spirits of nearby Sims, and raise a little bit o cash on the side
  • You can compose Poems and Plays at your Archives and then perform them on the Stage.
  • New songs unlocked ("Away With Thee, Golem, Away" and "Gettin' Medieval")
  • New songs unlocked ("Lament For Mortimer" and "Round the Kingball Court We Go")
  • New songs unlocked ("Chartreusesleeves")
5 Minstrel
  • New songs unlocked ("Chinchilla Chanson")
  • New songs unlocked ("Shall We Tramp To The Stocks?")
  • New songs unlocked ("A Hazy Shade Of Nightshade")
  • New songs unlocked ("Take Unto Me The Hunter")
10 Rhapsodist
  • Can write Legendary Plays
  • New songs unlocked ("Winsome Whale Hearken To My Call")
Bonus Levels
  • Further leveling will increase money/day and improve profession interaction success